Name: Drend (hm, 0 lvl, tradesman, hp3)
Submitted by: Scott Bonner
Drend, known as "Tileman Drend" by allies and "Nailbiter" by foes,
originally hailed from Waterdeep. In Waterdeep, Drend co-owned, with two
silent partners, Belnimbra Carpentry and Roofing, located on Belnimbra's
Street in Dock Ward, an influential business in the Plaisterer's,
Carpenter's, and Roofer's Guild. Drend was himself moderately influential
in the guild. The business continues in Waterdeep, though Drend sold his
part to the silent partners. He now owns Drend's Carpentry and Roofing (to
be described in a later post). He is also extremely influential in the
fledgling Carpenter's and Roofer's Guild of Arylon, which he helped found
when he arrived in Arylon 10 years ago. Drend bears a long and bitter
grudge for the Hidden Lords, and blames them for his loss of business and
status in mighty Waterdeep.
The story Drend gives is as follows: the Lords had a long history of tyranny
and ill will toward the people of Waterdeep, and Drend was severely punished
for standing up to them. As he sees it, the Lords were tired of Drend's
constant calls for freedom and honesty in government, and were weary of his
sharp eye for conspiracy, and took personal action. They attempted to drive
him out, forcing him to tear down his home and warehouse, based on some
pitiful excuse about widening a road. Then, when Drend protested this
action in a Dock Ward bar near his home, the Lords arranged to banish him
from Waterdeep. Well, Drend knew better than to face the entire might of
the watch, so he fled for his life.
People in Waterdeep, of course, remember it differently. Drend did often
complain about the Lords, and sometimes his arguments were well reasoned,
but usually he just seemed bitter and obsessive. When Drend needed to
expand his warehouse, but did not want to pay for more land, he built into
the road. A council was convened and Drend was ordered to remove the
addition. That night, in a drunken and angry fit, Drend threatened the life
of Lord Piergeiron and Captain Rulathon of the watch, and gave details of
how he would do it. He was overheard by members of the watch and arrested
the next day. At trial a few days later, he was commanded to leave
Waterdeep.
If Drend knew himself better, he would be less a man of contradictions. He
speaks of freedom from tyrannical government, but acts more concerned with
himself than "all". His former partners blamed this trait on Drend's
privileged youth, and the anti-government views of Drend's father. He still
calls for a society less "rigid and hierarchical", yet when he arrived in
Arylon he attempted to form a Carpenters' and Roofers' Guild and secure for
it exclusive building rights in the city. When speaking of government, he
is openly fearful of "a few mediocre or corrupt men determined to decide our
fates", but has secured the position of council speaker. He wants influence
in the city government because he fears someone else controlling it without
him. The council itself has willingly given him the speaker position,
knowing full well that the myriad mundane details will distract him from his
need to control the council.
Drend no longer carries himself with the swagger of his youth. Indeed, he
is a tad too portly to swagger at all. Now his role is purely
administrative, and he, thankfully, rarely has to get onto a roof. Drend is
47, and proud of it. It means he is wise and distinguished and no longer
needs to tolerate the impetuous or young. He is proud of his balding pate.
Drend is childless and unmarried, and will likely remain so. Three times he
attempted to live with a woman, and all three times they left him within
months. Drend is simply too wedded to business and politics to keep a mate
happy.
Drend is well-spoken, well educated (thanks to indulgent and wealthy
parents), and determined to get his way -- and he is unpredictable. He may
argue for a statute one day, then vote against it the next. However, he can
concoct a seemingly rational reasoning for each irrational decision -- at
least to Drend and his supporters. He is, in the end, unpredictable,
suspicious, and highly respected by his gullible adherents.
Drend has never performed a courageous act, except for his attempts to
control the council, and could never be an adventuresome type. He is
concerned with the treatment of common businesses within the city -- the
clothiers and harness makers and, of course, carpenters -- and receives the
most support from these tradesmen.
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